package com.gopher.gopherbeasts;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;

public abstract class BasicScreen implements Screen {
	public Game game;

	public BasicScreen(Game game) {
		this.game = game;
	}

	public abstract void update();
	public abstract void render(float interpolation);

	public void resize(int width, int height) {

	}

	public void show() {

	}

	public void hide() {

	}

	public void pause() {

	}

	public void resume() {

	}

	public void dispose() {

	}
}
